
Eldritch Gits Core Rules
Its 1920's USA and you and your gang are making the most of it, you runa speakeasy where those that want to gamble, drink, and dance the nightaway can, you may even bootleg your own alchohol, but as long as thecops and the G-Men stay away life is good, that is until the veil is movedto one side and you discover that the world is not what you think.
Eldritch Gits places you in the boots of a criminal, a petty one, butsomeone who has managed to make money by flaunting the law, youain't no academic, no musty librarian or archaeologist but a friend tomobsters and fraudsters, so how the hell did you get roped into fightagainst the cults and gods of the mythos?
Instead of history, languages, and libraries you face the darkness betwixtthe angles using tommy guns, connections, and cunning. This is theUntouchables meet the Dunwich horror, Public Enemies meets Shadowover Innsmouth, The Godfather vs Azathoth.
Eldritch Gits uses a d20 system, within the game you will find:
Life path character creation
Five criminal careers to choose
Build your own speakeasy and make money
A full Bestiary
Key NPCs
An Adventure to run for new players