
Hollows Core Rulebook Standard
The Isles rot like a spoiled peach, in thrall to cosmic malignancies who prey on and empower the worst of humanity. When a person’s corruption becomes too much to bear, it blossoms into a vile flower, a self-contained world that traps its creator and poisons reality around it – a Hollow. Players take on the roles of Hunters, people who can see the poison and care enough to cure it with blades and bullets.
Hollows is a dark fantasy RPG suitable for fans of Bloodborne, Dark Souls, and other atmospheric tactical combat games. Gameplay moves effortlessly between exploration of extraordinary, horror-themed worlds and intense, tactical combat using its unique tactical grid. A Hunter’s death brings more power, and more corruption, making Hollows perfect for groups who like their TTRPG combat difficult and deadly.
The Hollows core rulebook contains everything you need to play:
Fully developed setting: the Isles, a world rotting from within
Flexible character creation system with roguelike advancement, allowing players to experiment with different builds over a character’s lifetime
Unique ruleset using D20s
GM advice on running the game
Collection of monsters to fight and guidance on designing more
Two ready-to-play scenarios





