
Tales Of The Old West Core Rulebook + GM Screen
Welcome to Tales of the Old West. Where life is hard, life is short, and don’t owe you a goddamn thing.
But you are extraordinary. Neither race nor gender can limit what you can become. It don’t matter where you come from, it’s the West that makes you. There are no monsters but other folk, and only the dead forget the land is your enemy.
What’s in Tales of the West?
This comprehensive core book contains everything you need to create an adventure for you and your compadres in the American West of fiction, film and history. The rules expand the acclaimed Year Zero Engine to help you create diverse characters, to build your reputation, your home, your business, your family, and a thriving community.
The 300 page hardback book c ontains extensive guidance on creating a player focused campaign in the historical West, and a whole campaign framework set in New Mexico and a full starting adventure. If you enjoy TV shows like Deadwood and 1883 , films like 3:10 to Yuma and The News of the World or novels like Lonesome Dove and Blood Meridian , then you will enjoy playing Tales of the Old West.
GM Screen
Hey there pilgrim! Tired of flippin' around through the rulebook to find the right table for whatever nonsense your lilylivered player characters have gotten themselves into? Well look no further! The GM screen has just about every table you'll need during a wild romp through Tales of the West. Want it in hard copy? Simple, just print it out front and back on a single piece of card stock paper and there you have it! Get along little doggies, and get ta gamin!






