
Two Summers
You'll like this game if you enjoy light drama, sunny adventures and good-hearted nostalgia!
TWO SUMMERS
is a tabletop RPG for a GM and 3 to 5 players, who take the role of the same characters at two different time periods: as teenagers in the 1990s
, living an unforgettable adventure, and as adults 30 years later, coming back to the same place and realizing the adventure is not over. The game is conceived for campaigns of 7-8 sessions, lasting around 3 hours each.
Its diceless system is deliberately very simple: you can explain it in a few minutes and its summary fits on a single page, so as to better put a greater emphasis on storytelling and roleplaying.
The zine features a complete game system plus everything you need to build your own campaign within its 60 pages:
- Instructions to create characters and a relation map through a "session zero"
- A thorough guide helping you to create your own TWO SUMMERS campaign , including advice, step by step examples and 25 semi-prepared subplots to insert into your story
- Players and GM advice
- A character and GM sheet
- Beautiful illustrations and a full-color layout!
Created by Côme Martin
60 pages, saddle-stitched zine, full color. Includes PDF.