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The Fylde Adventure Group


Welcome to the Fylde Adventure Group! We are a group of like-minded adventuring individuals that include Dungeonland and meet up on the Fylde Coast approximately once a fortnight on a Friday evening. We currently play the Dragonbane tabletop roleplaying game together and we do this IRL (in real life) meeting up at one of our parties homes. We have a mix of experience with most of the party being active game masters either in our group, or in other sessions they run elsewhere around the Fylde Coast or in online sessions. If you would like to chat with any of us, or with Dungeonland, visit our Discord channel and post in the #lookingforagroup section.


An Introduction to Dragonbane


Dragonbane is a classic fantasy tabletop roleplaying game full of magic, mystery, and adventure. It is designed from the ground up to facilitate fast and furious play, with very little prep time and adventures that are a breeze to run. Dragonbane is a game with room for laughs at the table, while still offering brutal challenges for the adventurers.


In the oldest times, the world was ruled by dragons and demons. They were the primordial forces through which the world and its primeval matter was formed. They were opposing principles that made the world complete. Law and order versus chaos and madness. Dragons versus demons. And in that world full of magic, mystery, and adventure, came four unlikely heroes...

Fylde Adventure Group

From left to right, Tinderrock, Dwarven Bard, known for a few off-key notes in his inspiring music, that is, if he hasn't fled the battlefield already. Tym, a limping pessimistic knight, always ready to fight, and frequently expecting to die. Arison, Elven Mage and Elementalist, and as buff as any barbarian, he fights with his fists and dares to even wear a golden crown into battle. And Bumble, the halfling rogue that doesn't stop smiling, that is until his party lower him into yet another deep chasm... narrow tunnel... bottomless pit... or anywhere else that they believe his tiny body might snugly fit.


These four doomed souls make up the party members played by the Fylde Adventure Group in the tabletop roleplaying game known as Dragonbane. Using miniatures really enhances our experience and luckily we have one or two members in the group that are a dab-hand at painting them.

An Example Session


Our sessions typically last around four hours each evening and may include pizza! Our GM is currently running the included adventure within the Dragonbane Starter Set. Below is an excerpt from one of our early sessions to give you an example of what an evenings play can look like. This is shortly into the adventure after the party leaves the starting town for the first time and begins to wander out into the surrounding area.


As the party explores a dark, ever deepening cave that is littered with underground rivers trying to find an oracle to help them locate parts of a broken statue they seek, things continue to take a turn, then another turn, and another turn, for the worst. Well, that was Tym's point of view at least as Bumble was pushed down yet another tunnel that the remainder of the party claimed was 'too tight' for them to make safe passage. And as he crawled, and crawled, in the darkness he could hear their distant words of encouragement to push on until eventually he was lost to them again. Was it the second or third time this had happened? He couldn't recall. The spiders in the cave that would climb up all over him and nibbled at his soft skin generally made it difficult to remember.


Eventually, scared, covered in small spider bites, and soaked through from falling into one of the many underground rivers, a dishearteaned Bumble made it back to the party after facing some peril alone in the caves. And as he entered the cavern where the party was waiting Arison was in a peaceful trance sleeping while Tinderrock and Tym cooked marshmallows over a warm fire. A weary Bumble proceeded to warn the rest of the party that the cave was full of spiders as big as rats, and some as big as dogs, maybe even horses, and perhaps an elephant spider too. They were big! Or so it seemed to his small form at least.


They gathered themselves and proceeded up another dark tunnel that lead once more to a raging river. This time the party managed to cross the river without Bumble being dropped in it, which was a first, and on the other side they met a fleeing bandit called Rake. Naturally, they let the bandit go without asking him much in the way of useful questions but instead gambled on whether he would make it successfully across the river, or not. And Tym, expecting failure as ever, betted against the bandit, and the other three each earned some silver off him as the bandit made the jump to freedom in seconds, and without a drop of water touching him. An embarrassment to the party which had spent two days previously trying to cross.


It seemed inevitable that eventually the party would come to a cavern entrance with webs strewn all across it. The brave... no hang on... the over-confident, that sounds better, Arison in his big gold crown, proceeded to take Bumble's torch and light the webs up in flames as he entered with Tym just behind him, reminding him how likely it is they might die here. And as two oversized big ass black spiders descended from the ceiling Tinderrock thought about playing his horn to get the party inspired for battle, however, it seemed far easier to just run in fear back down the tunnel and so off he went. As the party looked back on him the sound of his running foot steps and screams disappeared into the darkness again (this had become a pattern at this point) and the spiders started to make their move on the remaining party members.


After a hard fought battle that left Arison poisoned with spider venom, Tinderrock returned and they searched the cavern together. There were multiple human sized cocoons but the victims were all long since dead bar one bandit, Merrick, the leader of his less than merry band. Again, questioning was limited from the party, and Tym decided to simply knock him out and drag him off as potential spider food for later. As the party trudged up the next tunnel, burning more webs in their way, the poison in Arison's body began to take no effect at all as his utter buff'ness just blew it off. An embarrassment to oversized horse spiders everywhere.


Then finally, the oracle descended upon the four party members. A huge, elephant sized, ancient looking beast that seemed to have some telepathic powers as it spoke to the party all together in each of their heads. It soon became apparent the oracle elephant spider was being pestered by orcs coming from a watch tower above. And indeed, orc carcasses had littered the caves prior. As the party struck an accord to rid the oracle of her orcs in exchange for information about the whereabouts of the statue pieces, the bandit Merrick, was offered up also in part exchange. But of course, he still had webs on him which raised the oracles suspicion he was stolen food. And at this point, it seemed sensible to Arison to mention that we'd just hacked the living daylights out of her spider babies not five minutes earlier in the adjacent cave. Despite this revelation, the deal was still agreed, and the party managed to leave the cave alive. However, all four members had to vow not to return and bother the oracle ever, ever again, as she made us promise, until they had rid her world of the orc menace from above.


The party exited together via an easterly tunnel that led to a large chasm connected on its far end to another by just a single solitary spider web. Bravely Bumble traversed across it as it bobbed up and down dangerously until he reached the other side. As Bumble looked back across the web, hanging high over its deep drop, Tym's pessimism kicked in once more as he told the remainder of the party they would likely die here if they attempted the crossing. And it doesn't take much to break Tinderrocks confidence and he broke quickly, agreeing with the knight, that their death could indeed be close at hand were they to risk the bobbing spider web crossing. There was another way though, and Bumble shouted over from the other side suggesting a much longer, but safer passage could be made by crawling through one of the narrow and tight turning spider tunnels. All they had to do was go back through the oracles cave and follow the tunnels back around. That is, the oracle, they promised, and vowed, never to bother again. And so off the three of them trotted back toward her webbed up cave of death taking all their pessimism, fleeting bravery, and their golden crown with them...

Discover Your Greatest Adventure


Our adventure in Dragonbane goes on! We hope you discover your own adventure from our range of tabletop roleplaying games at Dungeonland. If you need help finding adventure, remember, you can talk to us or likeminded folk on our Discord channel. There are plenty of nice folk on there that will be happy to give you a recommendation.

Fylde Adventure Group Discounts


All current participating players and the game master of the Fylde Adventure Group are welcome to a 5% discount when purchasing products at Dungeonland using any of our regular payment processors, or a 10% discount when paying by bank transfer. As a member just let us know which way you prefer to make your purchases and we'll automate this feature on your account. To use this service please follow the steps below:


  • Sign in to your Dungeonland account using the e-mail address you have registered.
  • Add your items to your basket and your discount will automatically apply.
  • Proceed through the checkout and choose the bottom postage option that is called - Fylde Adventure Group and then continue on to choose how and when you would like to receive your order.
  • During the checkout choose the bottom option again, Bank Transfer. After your transfer is complete we recommend you contact us. This will speed up the process of us marking the items as paid which in turn removes them from sale.


To qualify for the 10% discount we only accept payment by bank transfer. All members of the Fylde Coast Adventure Group are welcome to switch their account between either discount method whenever they choose but we will require notice to change your account before your purchase.

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